Re: Twilight 2000 mechanics question
In reply to #4807 Twilight 2000 mechanics question by Scott S. Kellogg
Replies:
- #4821 Re: Twilight 2000 mechanics question by John Driver
> > We've heard estimates that Twilight 2000 characters can take excessive > damage without becoming dangerously wounded or unconcious. I believe > that Rob Dean estimated that an average character could be hit with > Six or so .50 calibre machine gun bullets before becoming unconcious. It does depend on where the hit occurs. An average character has a chest value of 60, but a head value of only 20. Anything over 20 pts to the head is a guaranteed unconscious result. Anything over 40 to the head is death. You can work the numbers out yourself. In the basic game (for obvious reasons I didn't buy the add-ons) a 9mm pistol does 1d6 per hit, a 5.56N assault rifle does 2d6 per hit, and a .50 caliber MG does 8d6 per hit. So you really wouldn't need that many machine gun bullets to kill...only 5 or 6 for torso hits and 2 for the head. (-: It's those smaller weapons that are a problem. After 15 or so pistol bullets to the chest, you _might_ fall down. (Hmmm...how many bullets in a Browning HiPower?) > Since I don't have the game, could someone with the books look up the > following for me? > > How many 120mm shells does it take to kill a Twilight 2000 character? It depends on where it hits. Since a 120mm DS round (non-uranium) does 28 dice of damage, and an average character has 60 hit points in the chest area, 28*3.5=98 points of average damage. 98 points of damage to the chest would be a "serious" wound. (No s***!) This means that the average character would be seriously wounded by such a hit, and would only have (?!) a 10% chance of remaining conscious. The second hit would probably finish him off....if he's hit in the head, he's dead. > 2G Scott > "'URuuumph!' he said, pulling the steel core penetrator from his ribcage. > 'It's a good thing it wasn't a depleted uranium projectile.'" > -- Rob Dean Did I say that? If I didn't, I guess I should have...(-: BTW--does anyone need a near mint copy of T:2000 2nd Ed? I've got one for sale--$10 plus shipping (the boxed set, not just the book). Send me email if you're interested. Rob Dean