Various, ship design mostly
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- #4911 Calculations and CAD packages by Derek Wildstar
Wildstar asks: >Just a curious question: is MegaTraveller your first exposure to Traveller? No, actually. I started with Classic Traveller, although nothing like as seriously as my current campaign. I did not, however, equip myself with quite as many supplements as most of the TML: I did not get Mayday, Striker, TCS, or any of the Digest Group stuff -- I suspect the DGP material was perhaps less readily available in England as in the USA. My first introduction to the task system was therefore in MegaTraveller. On ship design: >The major problem, however, has to do with circular calculations. They're not really circular, they are mutually interdependent. As I implemented it, you can change the power plant output and the agility will be adjusted; you can change the agility and it will find the power plant size by iteration. The more I think about it, the more I like the idea of a two-level design system. I could really use a quick method of generating designs in addition to the detailed one. If GDW wanted to keep the basic rules simple, a _Starship Operators Manual_ with the complex design rules. Your point about most players not having a computer is something that has actually been brought home fairly heavily. My programme was written for an NCR Decision Mate V and although it ran MS-DOS on an 8088 the screen control characters were not exactly compatible with my new IBM-clone PC -- I am faced with the prospect of a hurried porting job in my copious spare time (hah!) and hoping the old compiler runs on the new machine. Meanwhile, I'm looking through the vehicle archives... Now what I could *really* use is a Computer-Aided deck plan layout system, preferably integrated with the design parameter system so I could do everythign at once. The characters in my campaign are far too keen on boarding inoperative ships... Martyn - --------------sasmjw@unx.sas.com----(Martyn Wheeler)----DoD #293-------------- SAS Institute, Inc: [phone removed] H: [phone removed] (Raleigh, NC)