Starships and combat

By Pauli ·

TML message #5347From bundle 452Read the whole thread (3 messages)All messages with this subject

Replies:
Rob Dean writes:

>Regarding starships:  I have been nursing the germ of a project for a couple
>of months.  Has anyone else seen the SpaceMat decorated felt sheets with
>hexagons sold by GeoHex?  How about the "Silent Death" miniatures?

Haven't seen the hex sheets but I do have a few Slient Death figures.  The
figures are pretty good and some would fit into a trav game quite well.
Silent Death also contains some of the nicest printed hex sheets I've seen
so why not use them?  I don't remember seening a photo catalog for these
figures :-( and my local mail order places would be useless to you :-( :-(


He also wrote:
>While I'm thinking about it, has anyone ever developed a Mayday variant
>that included armor?

I have this dim memory of Bertil's Rebel Guard ship combat system using
some kind of mayday movement system.  I could easily be wrong becuase I don't
have the rules anywhere near me but for some reason my mind links the
two systems (then again, maybe I've taken too many hits to the head in
the past couple of years).


Finally about modular ships:

Designing them would be a bit of a pain but they would be cute in a battle.
Well a big ship would be, I have to agree that I'd treat 10x10 Ton ships
as a single thing in combat.  But what about 1000x100 Ton ships?
There'd have to be a gradual degradation of capability as the individual
'cells' was rendered inoperable.  I doubt it would be cost or space
efficient due to the huge redundancy required.  Anybody care to design one
of the Borg's ships in MT ??? :-)






        						Pauli

Paul Dale                       | [email removed]
Department of Computer Science  | [phone removed]
University of Queensland        |
Australia, 4072                 | Did you know that there are 41 two letter
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