Re: Penetration and Melee...

By Bertil Jonell ·

TML message #7258From bundle 578Read the whole thread (2 messages)All messages with this subject

In reply to #7240 Penetration and Melee... by Dane Johnson
> From: Dane Johnson [email removed]
> Subject: Penetration and Melee...

> If armor (Say, for example, Ballistic Weave) with an Armor Value of 1 is
> good enough to drop a die of damage off of a pen 1 weapon or completely
> negate damage from a pen NIL weapon, why does it only stop 2 points of
> sword damage?

  Ballistic weave is notoriously bad at stopping thin penetrating or
shearing attacks like daggers, arrows and swords. Even very small
bullets like .22LR have a tendency to "slip though the net" sometimes.

  Now this only holds for ballistic weave, ie TL6-8 Terran body armour,
not for platemail, combat armour and battle dress, and possibly not even
for low-tech vac suits.

  I suspect this is a relic from T2k2, since T2k2 only concerns itself
with body armour and not platemail, combat armour and battle dress.
But you would still get some impact damage from the actual blow, it
is hard to stop that.

> [email removed]           [email removed]

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