Re: Starship design revamping

By Greg Givler - PA ·

TML message #865From bundle 79Read the whole thread (11 messages)All messages with this subject

In reply to #863 Re: Starship design revamping by Bertil Jonell Replies:
Stuff about Mayday, I would have included the mail article, but we have
changed vaxes so the system is without any type of emacs support. And
I don't know vi at all.

I remember playing Mayday once. It was quite fun and very physics intensive.
Also, I remember that the game took forever. We did a space battle between
to 100 ton Scouts with triple turrets, Laser, Sand and Missile. It is
quite an interesting game.

Greg

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Greg Givler                        | Q-Link: GregGivler
Analyst - Systems Evaluation Group | CompuServe: Greg Givler 76702,647
Commodore Product Assurance        | GEnie: [email removed]ivler
[phone removed]                    | The NET: [email removed]
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