Re: Star Wars in Trav
In reply to #5340 what's a Star Wars blaster in Trav? by Stephen Camp
Replies:
- #5365 Re: Star Wars in Trav by Adrian Hurt
Adrian Hurt [email removed] writes: > [email removed] (Stephen Camp) writes: > > > > What's the Traveller equivalent of a Star Wars Blaster? Is there one? > > ... > > Is a Blaster just a pulse laser? Or is it more like a plasma/fusion > > gun (pgmp / fgmp)? > > It fires a bolt which glows, which explodes when it hits something, and which > you can see moving. I'd guess that makes it a plasma weapon of some sort. Recreating Star Wars using Traveller is a matter of making a number of decisions regarding translation. My inclination would be to treat the Star Wars blaster as a laser pistol, and the Force as straight psionics. It's the light saber that is hard to translate, since I can't come up with a good explanation for it that doesn't involve force field tech that Traveller doesn't have. > > Do people consider the Star Wars universe to be incompatible with > > the Traveller universe (the Force not withstanding)? I know they > > have 'hyperspace' and we have 'jumpspace', but are they so different? > > Try building an X-wing using MT rules, complete with hyperspace/jump drives, > and 4 lasers plus a power plant which can drive them and its manouevre drive > at the same time. Don't forget the deflector shields and the proton > torpedoes.... If you really want me to, I will, (-:, but I was under the impression that fighters didn't have hyperspace drives. In any case, you could either do it as a 100 ton fighter, or adopt 2-G Scott's suggestion that you permit the minimum sized jump drive to be installed in any hull, limited only by volume. Call the deflector shield a sandcaster, and the proton torpedo a nuclear missile, and you're all set. (-: But seriously, as I said above, most of the action in Star Wars could be replayed in Traveller with only a few minor modifications to the technology as depicted in the movies. I don't think that anything really critical to the plot hinges on the mechanics of Star Wars universe, unlike something like Dune, say, where the use of the Guild Navigators and personal shields are both important to the plot and not terribly adaptable to Traveller. Rob Dean